So for the last couple months I've been a bit preoccupied with a few new commissioned projects. One of these projects is a new tabletop RPG (Dungeons and Dragons is an example of a tabletop RPG). The game's in game lore is based loosely on the 1890s gothic horror anthology The King in Yellow by Robert W. Chambers. As a Dungeons and Dragons player I found the Hali gameplay to be refreshingly unique during the play tests, it still requires so tweaking but it was a fun concise game that constantly gave the players a feeling of almost constant peril. The game purposely keeps you on edge and the backstory of all character classes is very grim. The creator asked me to try and reflect that grimness in the artwork which I was happy to do, its a style that is completely different from how I usually draw and I've been happy to take on the challenge. At the same time I wanted a to also make the art reflect the craziness of the wild inter-dimensionality of the gameplay. In order to do that I've been working on a way to incorporate an almost psychedelic nightmarishness to the work. It is all still in its early phases as we are still trying to finalize an aesthetic and style guide, but I wanted to share some of the works in progress with you all. Below are two current works in progress for a couple character class pages that I'm not at liberty to say anything more about.
top of page
bottom of page